In different transfer stages, players can get different levels of power, sometimes, they can even get completely different mysterious power. After becoming a new occupation, you should know how to quickly adapt to the characteristics of the occupation. Only in this way can you get satisfactory results in PK. What I want to introduce to you today is the main points of choosing each occupation after completing the second transfer.
At this time, the warrior class is faced with the choice between the rage knight and the guard knight. The former is characterized by using continuous attack skills to strike the enemy, while the latter requires you to find opportunities to counterattack in your own unbreakable defense gap. It's easier to choose the rage knight to operate in PK, because you only need to give full play to your attack advantage, while the guard Knight needs to rely on the correct strategy to cooperate.
During the second turn, the mages need to judge carefully between ice whisperers and fire whisperers. The biggest difference between the two classes is that ice whisperers are better at using ice magic and have super control ability, while fire whisperers prefer to use fire magic and have burning effect in their skills. If you choose the fire Whisperer, you need to use the meteorite strike skill well. It can ensure that you can cast the maximum skill damage at the right time. Compared with the fire Whisperer, the ice Whisperer's attack power is not as good as the fire Whisperer's, but with the control skill PK, the effect is not bad.
Rangers are good at long-range shooting, snipers are good at high speed, the choice between the two is really troublesome. If you have good abilities in all aspects and have a deep understanding of the game, you must choose a Ranger, because as long as you judge the enemy correctly, it is easy to help you master the absolute victory in the battle.