Hermit Herman is a leisure mobile game with a relaxed and pleasant sense of humor as its main selling point. Today, Xiaobian brought a game evaluation of playing this mobile game, and made a simple analysis of the picture of the game.
The protagonist of the game is Herman, a crazy ninja who lives in a corner of the Himalayas all the year round and practices alone. Herman's psychology becomes extremely distorted and crazy. Players in the game to play is the abnormal Ninja Herman, through their own strong physical strength and unique intelligence to achieve their purpose of invisible people. Players can also post the results on Facebook or game center to share their happiness with their friends, and at the same time, they can compete with their friends to see who has better game skills.
In the picture, this work uses the super-high resolution picture to weave the whole story, the high resolution picture brings the player the feeling of bright atmosphere, and won't let the player feel tired and bitter. In terms of system arrangement, Ben Herman, as the protagonist, provides a way to upgrade to make himself stronger. Herman's jumping ability increases with the increase of series, that is to say, the higher the series, the farther the protagonist jumps; In the plot, the game planners designed more than 60 mainline plots for the players, and each time the players complete a mainline task, they will obtain an achievement, and all the achievements obtained by the players are orderly displayed in the honor room; in addition, this work not only supports mobile phones, but also supports various mainstream models of tablets.
Generally speaking, the picture of this work is bright and cheerful designed by the planners. For example, the land under the protagonist's feet will change from the snow covered land to the grass covered with flowers as the protagonist moves. That is to say, the flowers in the scene will open wherever the protagonist moves. In the choice of background music, this work focuses on the soothing classical music. Accompanied by the soothing background music, Herman's strange cry can be heard from time to time, which also adds a lot of humor to the game.
In terms of operation, this work does not use the virtual keyboard to manipulate the characters, but chooses the traditional touch screen operation mode. The player can control the angle and direction of Herman's jump by pressing and holding the screen and sliding his finger in the right direction. Although the operation method is simple and easy to use, but to the back of the level, players will still be super fast rhythm make a fuss oh. The game is a severe test to the players' reaction ability and coordination ability.
In addition to the screen, today's small series for hermit Herman's other small details also carried out a simple analysis, the screen is bright and comfortable is the biggest feature of this mobile game.