Before the official meeting of daqinshi, Xiaobian had a simple understanding of the game. However, when I saw the icon of daqinshi in Apple's app store, I couldn't connect it with the word "daqinshi". Because Xiaobian, I can't see the antique elements in my imagination, and I can't distinguish the things related to "Qin". Today, Xiaobian brings you an evaluation of a great zither player who plays the game himself, as well as a simple analysis of how to play it.
To be honest, daqinshi gives Xiaobian a small discount on his first impression. However, the difficulty of "daqinshi" gives me the feeling that it is relatively low. In fact, its operation is a double key drop type: the left and right areas of the game interface correspond to the left and right tracks respectively, and we can click any area to complete the determination of the arrow. "Daqinshi" has three different kinds of difficulty, the complexity is different, and the basic operation will not have other changes. When various mobile game manufacturers bombard your brain with all kinds of playing methods, "Da Qin Shi" chooses the double key falling operation which has no new idea. But it seems that there is no innovative way to play, in fact, there is a mystery.
Although the game is called "Qin Shi", there are no specific elements related to "Qin" in the game "Da Qin Shi". I believe that it is not enough to use these elements to express the concept of "Qin". Is it true that there is no piano sound in daqinshi, but no piano can be used to play? In fact, players don't have to stick to the requirement of "imitating shape". You should understand that "freehand brushwork" is the deeper spiritual pursuit.