The title, logo and opening picture of adrenaline storm are very beautiful. Lamborghini and Ferrari are the car stars in this mobile game. When players really enter the game, they will find that it's the same feeling as "racing every day", and it's similar to "wild racing: Surpassing" released by Gameloft last week. In fact, it is an endless Parkour game. But this kind of Parkour game is too rampant, the investment cost of developers is low, so many players also despise this kind of game. Specifically on the introduction of its screen operation, we will follow the game evaluation of Xiaobian to have a look together.
The picture of this game is pretty good, and it's also not the style of real restoration. The streets in the game restore the highway scene of Miami in the 1970s, and the reality is pretty good. The protagonist car and other vehicles in the game look very romantic, tough and simple. The disadvantage is that the feeling of racing and avoiding the police is not very good. When the protagonist car exceeds other vehicles, it feels that other vehicles are stationary, and there is no smooth sense of speed. Second, the background music of the game is jazz, which is more in line with the feeling of the United States in the 1970s, but this music of the whole game makes the game a little monotonous.
Game operation and play: the play of this game is simpler than the general Parkour game. Players only need to click on the left and right sides of the screen to operate. Clicking on the left side of the car is to change the lane to the left, otherwise it is to change the lane to the right. There are four lanes in this game. The protagonist car in the game is still very powerful. It can crash other nearby vehicles, but it can't crash from the back unless the players use props. The big cars in the game can't attack them even if the players use props or upgrade the car. This situation is more realistic.
That's all for the adrenaline rush. In addition to the above introduction, there are no other operations, such as braking, drifting, nitrogen acceleration and so on. In addition, the highway in the game is very straight, and there are not too many curves. The purpose of the game is to "collect gold coins and avoid vehicles". The test of this game is not the player's driving skills, but the reaction ability. There are many novel props in the game for players to use. For example, magnets that can absorb gold coins, shields that can hit chrysanthemums, and oil film removal props.