"Let go of the Three Kingdoms" detailed explanation of the strategy of the war of seizing grain and grass in the military grain system

ReleaseTime:2015-01-09    ReadingVolume:27
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Category:Game Raiders
Guide:Let go of the Three Kingdoms. An important link in the gameplay of the military grain system is that players can participate in the grain and grass grab war. If you can participate in this activity every night, you will be able to obtain a lot of mer…

Let go of the Three Kingdoms. An important link in the gameplay of the military grain system is that players can participate in the grain and grass grab war. If you can participate in this activity every night, you will be able to obtain a lot of meritorious values. Then, Xiaobian will first take you to understand some details of this activity! Please continue to read:

First, the time of the war on the battlefield is set to be from 7:00 to 7:45 every night, and during the last 15 minutes of this period, the food grab cannot be launched, that is, only the middle 30 minutes from 7:00 to 7:30 are the battlefield time.

Second, players can launch any battle before 7:00 to 7:30 every night. If attacked, the defender will enter a passive defense state.

Third, the time for a single battle is 11 minutes, of which you will have one minute of preparation time. Therefore, the time for players to really participate in the battle is only 10 minutes.

Fourth, after the battle, a one minute registration cooling time will be provided. If we want to continue, we have to rely on our army head or deputy regiment to buy it.

Fifthly, it is speculated that you can launch three campaigns in 30 minutes. Therefore, here is a suggestion. It is best to choose the weaker ones to attack to make the war easier to win.

Sixth, the current battlefield can only be played manually, not automatically.

Seventh, if there are few people participating in the war, the system can only show the left and right ways. If there are many people, there will be a third way in the middle. You can choose your own attack route.

Eighth, every time you attack, you will get 10 points of merit. If you run the whole channel, you will get 15 points of merit. If you kill halfway, you will get 2 points of merit. At the end of each attack, the system will provide a time of about 12 seconds for you to cool down before continuing the attack. Until the end of the battlefield.