Today's Compendium introduces how to open the level gap between local tyrants and non-r and small R players in magic baby. Local tyrants come and have a look!
Mercenary adventure, in the game, ordinary players usually play mercenary adventure at 6 on the first day, which is quite good, while local tyrants players can pass the customs because their mercenaries are basically full gold on the first day, and mercenary adventure in the game can allow players to gain a lot of upgrade experience, with tens of thousands of experience before and after, So tens of thousands of experience is equivalent to being 1 level higher than other players on the first day!
Crystal collection, don't underestimate crystal. Players can easily win these thousands of experiences after collecting them once, once every half an hour. On the first day, local tyrant players will have a large number of blue and green mercenaries left after drawing mercenaries. Players can get a lot of loyalty points after firing these mercenaries. Then change to stardust. Therefore, when collecting crystals, local tyrant players are basically in place in one step. When encountering some expensive Horcruxes, local tyrant players can spend 40 divine stones to refresh again. Some non-r and small R players can only be forced to brush the Horcruxes. Because on the first day, players' physical strength is basically spent on pushing pictures, which makes it difficult for many ordinary players to complete the collection of crystals.
Buy a copy of the physical brush. The grand local tyrant players will buy all the opportunities to buy physical strength on the first day, which is 75 to 100 points more physical strength than ordinary players. In this way, the physical strength is enough for players to play gold coin copies for 3 to 4 times. Think about it. On the first day, non-r and small R players will not use too much physical strength to brush gold coins, and the experience of gold coins is really great.