How to increase the skill of grid RPG vampire? Vampire skills plus introduction

ReleaseTime:2015-01-01    ReadingVolume:27
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Category:Game Raiders
Guide:Vampires have always been creatures that appear frequently in many films. Today I'm going to tell you how to add some vampires in lattice RPG! There are two kinds of vampires in the lattice RPG. One is blood vampires, who maintain their lives by fig…

Vampires have always been creatures that appear frequently in many films. Today I'm going to tell you how to add some vampires in lattice RPG!

There are two kinds of vampires in the lattice RPG. One is blood vampires, who maintain their lives by fighting in battle, that is, they will suck other people's blood to supply themselves during battle. The other is the dark magic vampires, who survive by increasing their attack ability in battle.

Then the first thing to talk about is the skill addition of blood vampires. The active skills of this family include stabbing, batization, collision, sonic blade, moonlight blade and Southern Cross.

First of all, you need to add three to stab. It is a skill that starts to accompany you at your first level. Its breaking effect is very good.

Then add one to the collision, a relatively stupid skill, but the attack strength has changed.

Batization plus one, the impact strength can be greatly improved under the batization effect.

Sonic blade plus three, this is a range of high attack skills.

Moonlight blade plus three, single high-intensity attack skill.

Southern Cross plus one, a very fancy and effective skill.

Then there are her passive skills: blood sacrifice, Concerto pose and Waltz pose. Blood sacrifice plus three, vampires can't fight without it to suck blood. Concerto pose plus three, it can increase your attack power and attack speed at the same time.

Add three to the waltz posture to increase your dodge ability. As for the dark magic vampire, it needs to add one point to its shadow arrow and one point to its life intake, three points to its range attack shadow thunder, three points to its core attack shadow trial with a debuff effect, and three points to its hexagram star.

As for his passive skills, I think it's best to fill them up as much as possible. Because both dark faith and dark will can greatly increase his damage.