The gunner in the space-time hunter is a role that can strike long-range units in a large range, so how should the gunner reasonably choose the skills applicable to painting? Then I'll give you a detailed explanation of the handsome skills of the gunner!
There are four high attack skills that Gunners need to use when painting pictures, which are "laser sword", "flame spray", "crazy radiation" and "bombing storm".
Laser sword skill is a skill you have at the beginning, and it is also a skill that can accompany you from the early stage to the late stage. It can make your opponent suffer three 170% basic attacks at most, and it only takes three SPS to click it, and the cooling time of laser sword is only three seconds.
Flame spray is a high attack skill that you can learn only when you reach level 15. It can spray powerful flame to attack the enemy within a certain range four times, and it only needs to consume three SPS and only cools down for three seconds.
Crazy radiation is a linear skill with extremely high attack power that can only be learned at level 25. It can cast two laser beams in front of itself that attack at an extremely long distance. It can be said that as long as the monster appears on the laser line, it will not survive. But its cooling time is as long as six seconds and consumes eight sp. So it's better to be moderate when using it.
Bombing storm is a bombardment type skill of level 35. It can continuously drop three waves of bombs in the sky and bombard monsters on the ground in a wide range, and then the rest is a corpse or residual blood. Although its effect is really remarkable, its cooling time has often been as much as eight seconds, so it needs to be properly controlled when using it, just like crazy radiation.