In the magic baby, swordsman should be a profession loved by many players, because this profession can not only bring powerful physical attacks, so it can provide a continuous stream of output to the whole team. It can be said that among the five major professions in the game, its survival ability is one of the best. Then for using swordsman to deal with the opponent's pet, it must be that few small players have done this research! Now let's talk about how to use swordsmen to defeat these pets in magic baby. I hope you like it!!
This kind of opponent is generally above level 75, especially some opponents with the best pet bear, which is very difficult to fight, because players can't handle this bear with two burning cuts! If there is a missionary on the opposite side, sweep away immediately, become a mercenary on the opposite side, let the missionary pull people, and never let the missionary add blood to the bear! It will drag you to death. Your pet has been attacking the big bear and grinding it slowly. Once the bear is dead and you are not dead, he will kneel. Even if the bear opposite kills a mercenary of the player at one time, it will cost 4 5 rounds, so the player still has a great chance to win. If it's a DPS profession, I'm sorry. For the moment, when you kill the bear with two burning cuts, the opposite side will get you down early. You can only look for opportunities after your level is 75!
Mountain bandit, bird man
It's much easier to bring such pets than rivals with bears. Pet raid, character burning cut seconds pet, and then hit people, then you can automatically go to gear, and win. But at this time, there is a premise that players can still stand on the court after facing each other's two rounds of magic. It's useless to be responsible!
Shield, stone statue
Their pets use raids to kill these missionary mercenaries. If the characters cut their pets, they can lose seconds. Generally speaking, pets like shield and stone statues can't resist the sword's round of cutting. After second master.
Pets raid pets, and characters sweep pets, so that they can ensure that when the other party's pets are lost in seconds, they can also lose the other party's two mercenaries in seconds, and then kill the owner.