In the legend of the turret, when facing the Heroic Trial copies of the fifth difficulty, including the city of the curse V, the battle between the female gods of war V, and the valley of the halberd V, the most difficult battle is the battle between the female gods of war. Then, how to deal with it? About the lineup, how to match it, the details are as follows:
Recommended lineup: Death Prophet, lich, ice girl, deer and white tiger.
First, after entering the arena, the white tiger fainted Medusa, and then Medusa broke out because she absorbed an injury, and it would open up directly. At this time, she would be silent by the Death Prophet, or she would be frozen by the ice woman, and the second would be no problem. If she was not controlled and then petrified, she would start again.
Second, when the Death Prophet uses the skill of silence, he must hit the fire girl. Even if he is not willing to be hit by the blackbird twice in this action, there is no problem. If he is hit by the fire girl's Dragon chop and light strike array, the blood in the whole team will be consumed quickly, and he will also faint. Basically speaking, he has to kneel;
Third, don't use critical hit when facing the big move made by fire woman, because Medusa has been lost by the silence of our death prophet in front. After that, blackbird, fire woman and fashion will unite to use their big move. Blackbird has nothing to do, and it will only hurt white tiger. If it is popular, according to his equipment, the big move made in the later stage will only hurt us in general, The most difficult thing to predict is the critical hit skill of the role of fire woman. Maybe her critical hit can make our Death Prophet worship, which is purely based on human character;
Fourth, when entering the first scene, players should choose automatic. If you can't pass, start again. In the later scene, try to manually. Like the expedition, open a big move for seconds. It should be noted that the Lich in the last scene is hurt and tearful. Moreover, our team is also concentrated in the middle row at this time, so, Players should seize the time of the Lich's first ejection to open the deer's big move.