"Time and space Hunter" is an action game that has a very good feel. The skills of the characters in this game are also very cool. Today, let's talk about how to choose werewolf's skills and add points!
As a werewolf with sharp claws and teeth, the first skill to fill up is its grasp. It can not only make the other party lose a lot of blood in an instant, but also make the enemy who is caught and hit fall into a state of rigidity for a period of time. In the state of deadlock, you can't make any action, so at that time, your opponent will fall into the situation of being slaughtered by you, and then you can carry out subsequent continuous attacks on him.
The second full skill, dragon spinning fist, is usually followed by grabbing, because the stiff effect produced by grabbing, coupled with the floating effect of dragon spinning fist, this continuous move is perfect. After the opponent floats, he is already in a situation where he can't move. Of course, your continuous moves can follow.
The third skill that needs to be filled up is called "whirlwind leg". It can be said to be a magic skill that can quickly get close to the enemy, and then give the opponent a sudden blow through a long-distance leap, and it is also a skill that consumes less high attack.
The fourth absolutely full skill is called "mobile whirlwind strike". This skill can be said to be a high-speed meat grinder, because its attack is really terrible, and it is also a range of free-form attacks.
The fifth skill can be half or full. Its advantage is that it can make the opponent stiff for a long time. Adding this skill is for us to better fight our opponents.
The last flash skill is also recommended to fill it up. It can instantly cast a straight-line hedge attack, and it is invincible when cast.
As for whirlwind fist, Berserker impact and whirlwind strike, there is no need to add, and the practicality is not very high.