Sabre tower legend dark night Island natural power introduction

ReleaseTime:2015-01-03    ReadingVolume:32
  • A+
Category:Game Raiders
Guide:In the battle of the sixth level, although I introduced some experiences and experiences to you, due to the equipment and hero level, many players responded that it took many times to finally pass the level. In fact, in the level after the fourth cha…

In the battle of the sixth level, although I introduced some experiences and experiences to you, due to the equipment and hero level, many players responded that it took many times to finally pass the level. In fact, in the level after the fourth chapter, the enemy's heroes will appear one after another, and will become more and more powerful. If we only rely on the equipment and money obtained by swiping the copy of the normal level, it is certainly not enough. At the same time, we need to find ways to get more heroes, so at this time, we should not only rush to the copy quickly, but also pay attention to finding ways to get some powerful heroes' souls. Last time I explained to you the strategy of the sixth level in Chapter 4 of the legend of the turret. Next, let's take a look at the strategy of passing the seventh level in Chapter 4 of the legend of the turret

First of all, after entering the game, we will see that the name of the seventh level in Chapter 4 is force of nature. In the 1/3 battle scene level, we will encounter a turtle, a raptor druid and a crossbow car. The turtle's shrinking head is very disgusting and is directly physically immune. However, when all monsters fall, the heroes' energy grids will also be full, and then we directly enter the 2/3 battle scene.

In the 2/3 battle scenario, we need to solve two stone men, two Raptor druids and a crossbow. At this time, we can directly put a few heroes' big moves, because when the battle is over, the energy cells of these four heroes will be full again, and then we directly enter the scene level of the 3/3 battle.

In the scene of 3/3 battle, we will encounter the enemy's hero Paladin, fire lady, two catapults and a turtle. At this time, we can use flat chop first in the early stage. After the paladin's physical immunity skill is released, we can directly throw the hero's big move, and then we can easily pass the pass.

The above is a personal experience of playing the seventh level in Chapter 4.