I wonder if you have played this interesting mobile game Xianxia? Do you want to know which character in immortal man is more fun? Today, I'll tell you in detail about the attribute analysis of Xianxia sword respect.
Jianzun is a character carrying the shadow of a soldier. Output and defense coexist on him. Therefore, his role in team combat is to output meat shield defense while melee. When necessary, he also pulls the boss's hatred and strives for more opportunities for his teammates.
It seems that jianzun has become a strand of cannon fodder in the team war, but it is not. While acting as a team meat shield, jianzun also needs to make a lot of close-up output. Because this game not only gave him the talent of meat shield at the beginning, but also gave him the strength of a very powerful melee output swordsman.
Because many of his skills will give him terrible attack power. For example, he already had many physical attack skills before he advanced. The three monomer output skills such as "xuanbing chop", "charge" and "sky breaking chop" have very strong attack power, and the skill of "God of war's anger" will directly strengthen many of his own attributes. There are also group attack skills such as "whirlwind chop", which show that he has output strength.
Moreover, after the advanced level, the skills will go to a higher level. "Instant step chop" and "Youming chop" are two single attack skills, "blade storm" and "shenmie chop" are two group attack skills. The advanced skills not only improve the attack power, but also greatly sublimate the skill attributes.
Therefore, I think the role of jianzun will generally interest some players who like close range and high output.