Choosing gem attributes is not easy for soldiers, because it involves your development direction in the game and your different emphasis on abilities. I don't know how soldiers and players choose gemstones, but the following analysis should make you feel suddenly bright in the king's sword.
The basic battles in the game are PvE and PVP, but these two battle modes are very different. When choosing gemstones, I suggest that soldiers should be prepared with both hands. After preparing two sets of gem schemes according to different requirements, you can switch before fighting.
In fact, in PvP and PVE, the three gemstones of object attack, absolute attack and life are also needed, so they can be given priority. Defense is also very important for soldiers. All physical defense, legal defense and absolute defense must be prepared, otherwise your MT status will not be guaranteed in team war and Legion.
If viewed separately, PVP should first consider the hit rate, which is still controversial at present. In the three classes, the assassin's Dodge stack is difficult to chew, so everyone thinks that soldiers should focus on hitting, but no matter how high you hit, you can't deal with the assassin. According to my suggestion, if you can get four hit gems for the protagonist spirit, it's almost OK.
In PvE, soldiers mainly take the output and MT routes. In the former, gemstones mainly add double attack and critical hit, and also ensure a certain life, that is, to achieve a large amount of output while ensuring a good amount of blood. If it is the MT route, the gem must take the combination of life, three defense, block and toughness, and it is almost complete with 1 or 2 dodges.