As long as there is fighting content in the game, we need to use the walking position. In the sword of the king, whether it is to deal with a strong boss or PK opponent, walking is a skill you must have. However, in different combat environments, the movement operations are different. Today, let's talk about the skills of replica movement.
In fact, there is no need to distinguish between career positions. I think S-type position is the most common way. For example, in the assassin class, the abilities you can use after you place a more difficult copy are sprint, strangle and dodge. In the S-type running position, you can go to the corner first. When you adjust the direction, you must finish thinking immediately. You can't stop, but you need to judge the orientation of the monster in this gap.
There are many strange places on the side that can be used as your breakthrough. At this time, use strangulation + sprint, and then double strangle after rush. With this set of operation, as long as you have a high ability of absolute attack, you can complete the elimination of one line at a time. After these monsters die, the monsters in the copy will become scattered, which also gives you some security opportunities. The next strategy is to play two at a time in a decentralized way. If you hang up accidentally, wait for the monster to come around and then revive. After you come up, use double cut, sprint and strangle to play a match.
The S-type move of mage and warrior is also based on the strategy of gathering monsters and skill combination. If you are a soldier, you can use the shock wave to open up the situation first, put the skills in place, then move them, then use the collision to come to the monster, and finally use the circle to solve the monsters around you. Like an assassin, it's better for a soldier to resurrect after the monster is concentrated, because when he is resurrected, he will be invincible for a short time, which just allows you to clear the monster.