After sharing with you some of the experience of the previous level, let's give you a detailed introduction of the 12th level of the legendary turret.
Chapter three the name of the twelfth level of nagahai is the test of faith. First of all, let's enter the scene of 1 / 3 battle. The battle of 1 / 3 battle takes place in the passage of the forest. What we need to deal with is a little tree man, a blood spirit guard and an elf archer. We won't elaborate here. We can enter the scene of the next level by directly slashing.
In the 2 / 3 battle scene, we are faced with a stone man, two blood essence guards and a healing priest. At this time, we don't need to save big moves if we have big moves, because the priest's adding blood is very annoying. If we save big moves, it will take a long time and a lot of blood to pass, so we directly let the captain, Zeus, huonv and Xiaohei go It's a move. However, although the priest's treatment is very severe, his attack is almost non-existent. In 2 / 3 battle scenes, the hero's health is almost full. Then we go to the last scene level.
In the 3 / 3 battle scene, we need to face the local hero Paladin, demon wizard, little black and Windrunner, as well as a monster shaman (with attack and attack speed), which can be said to be a close battle. Due to the paladin's physical immunity, enemy heroes are very resistant, so many players need to break through many times in this level. At this time, it is generally recommended that players cut out to the main interface to brush the general elite map to get good equipment, so that the hero can advance and get better equipment at the same time. At the same time, they can use the experience potion in the knapsack to improve their experience, upgrade their skills and add points to create brilliance again. Then don't rush to throw out all the big moves after you go in. First let the captain do the big move, then flat chop, then Zeus and Xiaohei do the big move, then let the fire girl do the flat chop, finally let the fawn do the big move, and then you can continue to take the captain's big move. Once the enemy turns on physical immunity, we must throw out the heroes' big moves at this time, and try to avoid physical attack at this time. As long as we pay attention to these details and then enlarge the interval, we can get through this.
The above is some personal experience in playing this game, I hope to help you players.