It's not too difficult for a king's sword assassin to become an expert, but you must master the essence of it to make the road of ascension more smooth. Dodge is considered to be the most favorable attribute for assassins. However, because there are limited ways to add dodge at present, novices will always give up this attribute. This is the first mistake you made in training.
There is no justice in the importance of evasion. I think that any rune, artifact and angel in the later period should be avoided. This time, the assassin will be better than other professions in Dodge ability, and the gap is not a bit wide. The highest quality of dodge angel in making is purple. If you hit orange in confrontation, it will be very difficult to display, especially if the opponent deliberately pursues hit, you have to wait for being abused.
However, even if the early dodge has no effect, you can't give up the way to go. In the later stage, the mystery of the nine artifact will increase your chances of winning. Although there are many kinds of artifact, the attributes it can resonate with are absolute attack, object attack, armor breaking, critical hit, dodge and so on, but it has no hit attribute. One artifact can increase the number of dodge points by 1450. If nine artifact are added to dodge, it means that nearly 13000 dodge points are increased at a time. This is the day for the assassin to be proud.
Later angels can also be raised to orange, which increases the chance of winning against high hit players. When all this is done, the assassin's haste ability will show effect. This ability will increase the presence of dodge by 40% to protect the assassins. If you think that you spend too much energy on dodging, what I want to tell you is that high dodge brings you the ability to avoid other people's harm. Isn't this just to enhance your own advantage?