"Finger killing gunfinger" is an action design game from the first person perspective. In operation, the game does not use a virtual keyboard to control the characters, but uses the same click and shoot operation mode as the classic shooting game "VR war police". In cooperation, the game uses the way of automatically changing the perspective, which is very retro. There are a large number of different 3D maps in the game. The task of players is to repel waves of attacking zombies. With the deepening of the game process, players need to upgrade more high-end weapons and equipment to deal with the more powerful zombie team. Because the control of the game is not through the virtual keyboard to control the direction and aim shooting, but through clicking the screen to complete the shooting and pressing the screen to change the angle of view aiming, so the control mode of "finger killing gunfinger" has a stronger sense of image than through the virtual keyboard to control the characters. "Killing gunfinger between fingers" emphasizes the experience of quickly knocking down big wave of zombies. Relatively speaking, the exploration of map is not so important.
The unique advantage of "finger killing gunfinger" lies in the innovation of the combination of the spot shooting mode and the automatic lens conversion. This game mode perfectly solves the proposition that the touch screen is suitable for playing shooting games. The touch screen shooting game bid farewell to the era of stump design. In this mode of the game environment, players only need to point the zombie dense place when zombies are close. If you want a shooting accuracy to better target zombies, just long press any corner of the screen and you will see the familiar accuracy. Using accuracy can strike and kill zombies more accurately, but the disadvantage is also obvious, that is, the shooting speed will obviously slow down. Xiaobian doesn't recommend you to open the accuracy mode. After all, efficiency is the most important when zombies appear Yes. After the bullets are out, the player can change the clip through the shortcut button at the bottom left of the screen. If the player likes close combat, he can also rush into the zombie team and slide the screen left and right for hand to hand combat. However, it's better not to use hand to hand combat to deal with zombies. After all, the zombie skin is thicker than the characters controlled by the player.