The archer is a popular character in miracle of the whole nation. His long-range high physics attack is very useful in combat.
Here, I'm going to teach some novices how to add some extra points to the archer.
The first is to add points to the archer's various skills. Generally speaking, for some players who like to brush monsters, I recommend them to work hard on group attack skills. Of course, individual attack skills also need to be added.
"Basic archery" as a common attack skill of archers is essential, but it can not be added, because the effect it brings is not obvious in the later stage. Then there are "multiple arrows" and "five arrows". These two skills are similar in effect, but they can't be underestimated in group attack ability. Therefore, I recommend players who like to brush pictures to point these two skills to more than 50. Then there is "penetrating arrow", which is a skill that can repel the enemy and also has high damage. I suggest you point it to the highest level, because it can not only save your life when painting, but also distance your opponent when PK. "Ice arrow" is a very good control skill, but I suggest you just order two points, because it is not practical. The last skill is "the power of God of war", which I strongly recommend you to top up, because it can increase defense and attack at the same time, which is an absolute advantage of self increasing skill.
Well, after introducing the skill points of archer, let's talk about the attribute points.
As an absolute physical attacker, his strength must be given priority, followed by his physical strength, because the amount of blood on the battlefield is inversely proportional to the pressure on the players. The last is agility. Intelligence is not needed at all. As a physical attacker, there is no need to increase magic power. Specific points also need to be properly deployed by players themselves.