If there are no obstacles in a game to prevent the players from going through the customs, then the game is meaningless. Therefore, each game will set up some different forms of obstacles to interfere with the players. So in our rabbit run game, how do developers set obstacles to affect the clearance of players?
In fact, in our rabbit run game, the inventor of the game set up two kinds of obstacles for our girls. One is the attacking lion, which can be divided into two types: static and moving. The other is some common objects in the forest, such as stones and mushrooms, but they can't move Yes, it can only stay where the Game Inventor arranges it.
What are these obstacles for? Needless to think, these things are naturally used to hinder the battle of the rabbit. Once the battle rabbit touches these obstacles (whether it's moving or not), the game will be over, and the level will have to be repeated, which means you have to spend more time to pass. In this way, the time to recover the occupied territory will be prolonged.
There is also a long time to come back, the game fighting rabbit and ELF rabbit are unfavorable, because they need to repeatedly energy consumption to overcome this barrier, so it will weaken the fighting capacity of rabbits.
However, in this rabbit run game, these obstacles are not useless. As long as you can kill them, they will become gold coins, diamonds or game props. With these gold coins, you can upgrade the elf rabbit and the battle rabbit. In this way, the combat effectiveness of these two kinds of rabbits will be enhanced. In addition, if you add props, then the game's clearance index will increase, so the chance of recovering lost territory will be greater.