I've been playing the legend of turret for some time. I like this game more and more. Today, I'll bring you the 13th level of skeleton attack clearance strategy.
The 13th level of the legend of turret is called the attack of skeletons. From the title, we can see that the monsters and boss we are going to face this time must be scary looking skeletons. Directly into the game, the scene is a battle on the beach. In the 1 / 3 scene, we are faced with two ghouls, a high-level necromancer and a skeleton shooter. In the long-range melee match, the attack power is all given to the captain, which really puts great pressure on the captain. When the four monsters are eliminated, the captain has consumed 1 / 3 of his blood. Fire girl's energy level is full, and then we start to March.
Two thirds of the scenes face one more monster, two ghouls, two high-level necromancers and one skeleton shooter. Just chop a few times. Don't be stingy at this time. Because the captain is under a lot of pressure, he just smashes the two heroes' moves and goes to level them. After the end of the battle, the captain's health has changed little.
Next, entering the 3 / 3 scene, we really see the attack of skeletons. A boss is a skeleton soldier, which is bigger than ordinary skeleton soldiers. There is also an ordinary skeleton soldier, two skeleton shooters, and a high-level necromancer with sheep horn head. First put the big move of Xiaohei, then the big move of the captain and Zeus, then put it, and finally the big move of huonv. The battle is finally over. By this time, the captain's health was in danger. In this level, we will get a + 2 intelligence cloak, suitable for fire girl and Zeus. At the end of the battle, the level of the team will be changed from level 3 to level 4, the maximum physical strength will be changed to 64, and the maximum hero level will be changed to level 12. That's all for today. I'll bring you other levels later.