The 11th stage of the legend of turret is called barracks. We are familiar with the scene of the game, which is still on the road paved with stones leading to the cave. In the first scene, we will encounter two small monsters, the little tree man and the high-level necromancer. There is no suspense battle, so the whole process of the game is very simple and fast. Let's skip it here. After fighting these two monsters, the energy value of the four heroes has already been half.
In the second scene, we will encounter four little monsters, two little tree people and two high-level Necromancers. Because the blood and defense of the little monsters are more powerful than before, it will take some time and blood at this time, but it can be done without any danger. Don't put any big moves at this time, so that we can use them in the last time. Kill the monster directly, through the second scene.
In the third scene, there will be a boss Paladin and also a Windrunner. But at this time, Windrunner is just a supporting role. In general, he will not release skills. Four heroes directly open big, clear away small soldiers, this time only the Windrunner and half of the blood boss. Although the boss's health is only half, it is also very difficult to fight because the boss has a physical immunity skill, so general physical damage is useless to him. So we can only rely on big moves, so at this time, as long as the hero has big moves, he will release them immediately. After the boss is finally solved, the captain is also in danger.
In this level, there may be more equipment than before. Some players may get three, some may only get one, but generally there are two, i.e. iron branches, tree trunks and gloves. It depends on the character of the players.