How about the legendary soul guard? Introduction of soul guard skill of legend of Swordsman

ReleaseTime:2014-12-21    ReadingVolume:12
  • A+
Category:Game Raiders
Guide:This awesome hero is a hero in the legend of the legend of the legend. The hero is very agile and powerful in attack. And most importantly, he is not very weak in his life value. Though his vitality is not outstanding, it is not very weak. So this he…

This awesome hero is a hero in the legend of the legend of the legend. The hero is very agile and powerful in attack. And most importantly, he is not very weak in his life value. Though his vitality is not outstanding, it is not very weak. So this hero has become one of my favorite love. Hero, now I will introduce my understanding of the hero soul guard, mainly for his skills.

When each player gets the soul guard, he is just in an initial state. Only when we cultivate him, will he become more and more powerful. His initial health value is 786, and his attack power reaches 237. His armor and speed are 116 and 127 respectively.

1. Reflection: it can make the enemy's shadow attack the enemy, and its attack effect is quite optimistic. Moreover, this skill can not only make the enemy suffer damage, but also make the enemy suffer treatment deceleration effect.

2, magic mirror as like as two peas: to hide the enemy's image and to make the enemy invisible, the illusion is identical to itself. The enemy will not attack the enemy if it attacks the illusion, but this illusion will only stay for a few seconds.

3. Transfiguration: let yourself enter the explosive state. The attack power of the soul guard in this state will be improved to a certain extent, making him a very powerful and terrible devil. At this time, he can bring very fatal damage to the enemy.

4. Soul partition makes the opponent's life worth weakening, but at this time, his own life will be restored. This is the so-called blood sucking effect, which makes the enemy lose blood, so that he can return blood. The effect of returning blood is basically half of the effect of the enemy's blood loss.