Who are the heroes on the journey to the west? Recommended match of popular heroes in Western Travel

ReleaseTime:2014-12-21    ReadingVolume:13
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Category:Game Raiders
Guide:The most interesting thing in the scramble westward journey is that you can match the combination of heroes. The following is to introduce the popular scramble Westward Journey popular hero matching recommendation. Control the flow of rushing face: …

The most interesting thing in the scramble westward journey is that you can match the combination of heroes. The following is to introduce the popular scramble Westward Journey popular hero matching recommendation.

Control the flow of rushing face: in this system, Nezha and Jinjiao are the heroes. You can also put a monkey with deceleration in the back row. Nezha can become a popular hero by virtue of the strength of the system. The strongest forerunner of hunshi can help Jinjiao switch to the back row quickly, instead of wasting output on dizang. Nezha and Yuwang can keep up with the output. What we need to improve here is the combination of Li's father and son. When the output of Jinjiao is enough, Li's combination is also a good pioneer.

Local tyrant system: dizang is a product of chaos and rarity. It is also a common line-up of diamonds. In dizang, Jinjiao and Yuwang, dizang is obviously in the front. In fact, I think this system is unreasonable. Therefore, both fire monkey and Jinjiao need to go to the front row for melee, and dizang can't protect the output of Jinjiao by eating a little bit of unnecessary damage. But with the emergence of the mixed world and the new version of scriptures, I think this system should be gradually eliminated.

Violent pure flow of Dharma: the lineup of this system is a good match, and it is generally suitable for backhand. In this system, Tibetans and white elephants are obviously better than mixed world, because they don't need to take the lead, just need to protect the back row. The heroes represented are fan and Chang'e, white bone and King Yu, and Yama. The main idea is to hide in the front, and then the mage is always output in the back.