After the legend of turret opened the hero class, it attracted a large number of players, but you don't know much about the equipment and attributes of tide orange 0, 1 and 2. Today, I'd like to introduce the equipment and attributes of tide orange 0, 1 and 2.
Tide was once prominent for a while, but it finally declined. It didn't come back until the era of awakening. It was the same as training heroes with high cost, but with high enough blood and super high armor, tide came back to the player's sight again. In particular, the sea Demon Armor, the awakening function of the tide, will trigger the sea Demon Armor after the HP drops by 15%, and dispel the negative magic to temporarily improve the armor. This skill makes the tide have a very strong survival ability. At the same time, it will bring you the opportunity to control the opposite side.
Orange 1: with the increase of various data, the armor value is also as high as 983 points. Because of the awakening skill, the armor value will even exceed 1000 points in combat. The only drawback is that the improvement of magic resistance is not very obvious. Only the 21 points increase makes the tide relatively short.
Orange 2: surprisingly, the tide armor value of Orange 1 decreased by 84 points to 899 points, but the original short version of magic resistance was greatly increased to 126 points, which made up the weakness of tide in an instant. Maybe the tide of orange 2 became a hot spot in the arena defense.
In addition to the awakening skill, the most praiseworthy thing about the tide is the armor value. The equipment of Orange 1 and orange 2 not only highlights the advantages, but also makes up for the disadvantages of low magic resistance. However, surprisingly, the health of orange 0 is excellent, but the utilization rate of awakening tide is not very high. The above is an introduction to the equipment and attributes of tide orange 0, 1 and 2.