The legend of the turret has become the focus of the players after it opened the hero class. Now let's introduce the comparison of the attributes of Captain orange 0 Orange 1 orange 2 of the legend of the turret. If you want to cultivate people, you need to have a careful look.
The captain has five heroes at the beginning of the game, which will not be mentioned before the awakening era. However, as the awakening heroes begin to appear in the arena, the figure of the awakening captain gradually appears in our sight. If the blood brought by the awakening skill is increased, the captain will become a hero whose blood can directly break the 5W mark in orange o stage, Although the ability to fight against demons is still low, the high enough armor makes the captain one of the candidates in the front row.
Orange 1: the HP of the panel is approaching the height of 5W, and the armor just exceeds 700. Although the captain's magic resistance is still not very high at this time, the captain's HP still tells us that he belongs to the front row candidate.
Orange 2: one of orange 2's equipment is pure output equipment, and the other is half meat and half output equipment. Whether the captain can improve the survival ability of orange 2 is very obvious, especially the low magic resistance can't make up for this short version. Although the output ability has been improved in terms of attributes, whether the captain can transform in Orange 2 needs to wait for time to verify.
Originally, it was excellent from orange 0 to orange 1, but there was some uncertainty in Orange 2. Although the survivability was significantly improved from the perspective of panel attributes, if there were other options, it was suggested to raise the captain to orange 1. We can give priority to allocating these resources directly to other heroes.