After the game starts, there will be two text modes of traditional and simplified for you to choose. The design of the game is very intimate. The operation mode of this game is very similar to the scribing operation mode in the "heart of war" game. Xiaobian feels that the effect is excellent after using iPhone to experience the game.
The details of this game are also very delicate. For example, in the game, the male protagonist moves faster and more smoothly than the female protagonist. The characters will not get stuck when they move. Different skills have different attack ranges, and the release effect of character skills is also very cool. Generally speaking, there are many praiseworthy places in the game.
The plot setting of "Legend of swordsman" series games can be said to be the biggest driving force to attract countless players to experience the game, but "Legend of swordsman 5 sword proud Danfeng" this game seems to be too simple in dealing with the plot, the game plot is too bad, which is also one of the places that makes players feel very uncomfortable. And the map in the game is also used to choose the mode, but in the process of breakthrough can also see the animation, it is not so boring.
But the screen design of the game should not be too simple. The screen design of the whole game is very monotonous and has no new ideas. In a word, it doesn't feel very good. At the beginning of the game, there was nothing else except waves of monkeys.
Generally speaking, the original game of "Xianjian Qixia Zhuan 5 Jian Ao Danfeng" did not bring the players the amazing imagination. I hope the official can modify the deficiencies of the game and expect it to have a better performance.