Let go of the rewards and rules for Dragon hunting and treasure hunting in the Three Kingdoms

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Guide:Dragon hunting and treasure hunting is a very interesting game activity in the Three Kingdoms. Today, I'd like to introduce the rewards and precautions of exploration to you. Xiaobian here first of all to explain to you that the main purpose of drag…

Dragon hunting and treasure hunting is a very interesting game activity in the Three Kingdoms. Today, I'd like to introduce the rewards and precautions of exploration to you.

Xiaobian here first of all to explain to you that the main purpose of dragon hunting is to obtain points and materials!

The points obtained after the exploration can give the protagonist an orange suit: BMW beast armor needs 20000 points. Players can also upgrade their purple dress to orange dress by changing materials. The most important thing is the upgraded drawing, which can only be obtained by exchanging points. Points can also be used to exchange for purple general.

Adventure notes

1. The size of the map is 12 grid in width and 7 grid in height, and there are four layers in total. Players will enter the map from the leftmost position to the next layer on the rightmost position, and then they can enter the next layer.

2. Each layer of the map system provides players with 2 wooden boxes, 1 gold box, 4 dunjia and 4 recovery consumables. The wooden box is in the front and middle of each layer of the map, and there is a dunjia beside it. The gold box will appear near the next layer / end point. Gold boxes, wooden boxes, dunjia, and restored gourds are visible on each level of the map, while those that are not explored will be displayed in bronze.

3. Players get 20 points of initial action power and can buy action power. The maximum amount of action power can exceed 20 points and the gold price consumed is accumulated

4. The eight squares near the game character's grid are visible, and each time the character moves, it will consume a little action power, and the game character's field of vision will move with it.

5. Players in each layer have passed the grid will be marked as dark blue, and moving on these grids will not consume their own power, but once players enter the next layer, they can not return to the previous layer.