There are several professions in Dark Dawn. Each profession has its own advantages and disadvantages. Before choosing a suitable profession, the first thing we need to know is the characteristics between professions. Today I bring you the advantages and disadvantages of Dark Dawn full profession PK. I hope to help you choose your profession.
Charge and defense
The swordsmen in Dark Dawn are crazy swordsman and sheltered knight after their second career change. As can be seen from their names, one is to wipe out the bad guys with continuous attacks, the other is to fight back after firm defense. The special effects of crazy swordsman include a variety of buff special effects, so it is the highest goal to kill the bad guys in buff time, In addition to AOE caused by jump chop and pick the bad guy to fly, it also has the effect of ignoring hard straight
Compared with the bravery of the crazy swordsman, the shield knight is more tactful. After the determined self-defense, he can move around and cast his function at a reasonable distance to maximize the damage. The a shield wall stunt can not only get double resistance, but also reduce the uninterrupted time of the Vertigo effect
Injury and vertigo
The magicians in Dark Dawn are fire Whisperer and ice Whisperer after the second occupation change. Fire Whisperer is proficient in fire attribute magic and adds hot effect. Ice Whisperer is the God who controls ice magic. He has super vertigo special effects. Fire Whisperer's characteristic is powerful damage, Among them, the most pivotal special effect "meteor impact" can cause tons of damage once it hits all three times. Therefore, how to use the special effect at a reasonable time is the winner or loser of the fire Whisperer's fight. A three hit meteor impact will cause tons of damage
Ice whisperers have less damage than fire whisperers, but if you use vertigo and damage stunts alternately, you can let the villain "see" you and feel a full sense of achievement,
The archers in the Dark Dawn are Rangers and snipers after the second occupation change. Rangers are more proficient in long-distance shooting, while snipers have super high attack efficiency. Rangers' special effects require high pre reading. It is necessary for every Ranger to bring bad guys into the damage range of special effects, Through a good walking position, the bad guys will be included in the damage range. A sniper changes to a crossbow gun with a smaller pull and a shorter range in exchange for faster attack efficiency and faster action. Through the wandering position, the special effects will be put on the bad guys, which is the key to victory.