How to add some? Recommended strategies for mage profession

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Guide:In the national miracle, there are only three kinds of professions, but different players' different ways of playing will always make the same profession walk out of different paths. Take the mage profession as an example. Some players focus on attac…

In the national miracle, there are only three kinds of professions, but different players' different ways of playing will always make the same profession walk out of different paths. Take the mage profession as an example. Some players focus on attack, and some will consider it comprehensively. In this way, the abilities of characters will be very different. The reason for this is that we have different considerations when adding points, so how does the most popular master mage in the game come out?

At present, the popular blood method doesn't mean that the professional ability focuses on the amount of blood, but refers to the cultivation of attack and PK. The enhancement of one ability will naturally lead to the weakening of another. For blood mages, their PK ability is undoubtedly quite strong, but when they brush a large number of small monsters, they will lose the advantage of their profession. However, even if the training direction is the same, experts can also make it different. At present, there are mainly the following three collocation methods when adding points.

The first is intelligence 1440 + agility 102, and all other points are put into physical strength. The effect is that the amount of health can be as high as 4600. However, more points used in physical strength will also lead to insufficient attack ability. At the same time, the decline of attack speed will also make your skill start time too long. This kind of mage will suffer a great loss in energy consumption.

The second is intelligence 1601 + agility 300, and the rest is full physical strength. In this way, although the amount of health has dropped to 4000, the attack power and attack speed will be greatly enhanced. The effect of adding this kind of points is that it is more than enough to deal with archers, but it still needs a lot of thinking in front of soldiers. This method is relatively stable.

The third is to use the strategy of intelligence 1801 + agility 300, so that the HP is only 3000. However, after such training, you will get a mage who attacks super high, and PK is also very cool.