With the launch of Android in August this year and the endorsement of happy family, a large number of novice friends have joined the ranks of the game. As some of the most important props - Diamond know the correct application, is bound to be able to achieve twice the result with half the effort, for your game journey to add more fun. How to use diamonds reasonably for novice Island Raiders? Let's take a look at some skills of using diamonds. It can be said that the main purpose of diamond is second resource and second time. So how can we choose between the two?
First of all, it's very unwise to use diamond second resources. The biggest fun of this game is the attack, through the continuous attack can get sufficient resources, which is also what developers want to see. Moreover, we know that whether in the early stage or in the later stage, when upgrading buildings, it usually requires a lot of resources, which means that the number of diamonds will be greatly increased. Therefore, it is wise not to apply diamond second resources in terms of the intention of developers and the amount of construction resources needed. Of course, it can be ignored when the local tyrants and local tyrants are still close to each other in terms of resources after many attacks.
In this way, does it mean that the diamond second is the wisest in terms of time? This problem can be divided into two situations: the first is that the time of the building under construction is not very long, and the existing resources are enough to upgrade another building. If the building is upgraded in seconds, it can avoid resources being hit after offline. Another situation is second technology: the role of technology in the game is self-evident, especially in the case of early players of the same level, the superiority of technology means that they are invincible. Appropriate second technology can ensure that they can obtain the resources needed by other buildings in the foreign war, ensure a virtuous cycle of the game, and get the most fun at the least cost.