Players who are familiar with the mobile game "my name is MT2" should know that there is a shortage of gold coins at the beginning of the game, so players have to think about how to add some skills to the heroes. In this way, they can save some money as much as possible for other aspects such as equipment upgrade or upgrade, and each skill can be regarded as very valuable to the players' heroes So how to add some reasonable points to the hero's skills in the early stage? Please listen to the introduction of Xiaobian. Come on!
1. Defensive type
Defensive skills naturally give priority to increasing their survivability, and other skills can be ignored. In terms of AI muti, although AI muti, a hero's big skill, belongs to the output skill, if AI muti is a meat shield, the output is definitely not ideal, so players can not add its 1 skill, its 2 and 3 skills It can increase the function of defense and blood return. Although it is released passively, it is suggested that players should give priority to the skill points of these two skills in the early and middle stages. The fourth skill is the damage reduction skill, so after you can activate the 4 skill, you can add 4 skill, and finally consider adding the first skill point.
2. Therapeutic type
First add the recovery skills, because the higher the level of the hero's recovery skills, the greater the amount of recovery. Then add the auxiliary skills, and finally consider adding the output skills, because the therapeutic hero and the defensive hero can make little contribution to the output.
3. Output type:
Output type heroes can give priority to the skills with passive attributes. The genes for these skills with passive attributes can continuously improve the output type heroes, so that they can produce more damage output. Only after that is the skill with additional output. Whether the player gives priority to the individual output or the group output skills, it has to be changed according to the player's own lineup.
In fact, in the mobile game "my name is MT2", every skill of every hero has its own use, so players should try their best to fill up all skill points if conditions permit.