How to play the journey pocket version of national war? Journey pocket version of national war

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Guide:How to play the journey pocket version of national war? In today's one-on-one PK has been rampant, even the group battle can no longer stimulate the enthusiasm of players. In the journey pocket version, only the battle between countries can be called…

How to play the journey pocket version of national war? In today's one-on-one PK has been rampant, even the group battle can no longer stimulate the enthusiasm of players. In the journey pocket version, only the battle between countries can be called a big scene. So how to join the special playing methods in this mobile game, and what rules must be followed?

The national war starts at a fixed time. Players must go online on time at 20:15 every night. As long as you have chosen a country, you can join in the fight to defend the glory of a country. When the national war time is approaching, the system will give players a prompt. You can also open the activity panel to view it in detail.

After the beginning of the battle, the defense buildings of both countries will be repaired, and a certain amount of attack power will be added. At this time, everyone's task is to break through the city gate of the enemy country, and go into the city to eliminate the boss guarding the pass. After completing these challenges, we can win the national war.

There are several scenarios in the battle. As long as our personnel destroy the buildings of the enemy country, then our soldiers' ability will be improved. If you can get super soldiers, then it is equivalent to having a strong power, they can fight with you.

By killing the enemy's NPC or soldiers in combat, we can increase the morale of our members, and all our members can get a certain attribute bonus. You can also choose to form a team with the players in the attack, so that you won't be afraid of meeting the enemy experts because of the weakness, and forming a team can make you get better attack effect.

The king of a country has the right to use the king's order in the national war. Once the item is used, it means that the king will summon the players of his country, which can help the king to command the war better. If both sides fail to complete their tasks after 90 minutes, then the result of the national war is a draw.