If there is no PK system in a game, the players' hard work will be meaningless. In the world of HD, plume players still have a certain combat advantage in PK, but this advantage seems to be discounted when they encounter the fierce wildfire. So for the first PK wildfire plumes, which a few moves can help you solve them?
The spirit beast lying in ambush on all sides must be opened first when its plumes are against wildfire. After that, you can directly use the starting skill, and then adjust the distance to open the attack. The maximum ability of wildfire needs to be played in close combat. If you let Lingyu, the weaker body, resist, it will be directly abandoned. At the beginning of a battle, Lingyu should consider how to get the first chance. Only by getting the first hand can he master the battle rhythm in his own hands.
After the wildfire is hit by pear blossom, you may be dizzy. Take advantage of this gap, you'd better jump away immediately, and then throw the scorpion to pull the distance after success. The next step is to set fire to the lizard, and then use the night wolf, which can form a complete and effective PK routine.
But in PK, if the opponent's skill is very strong, then he will walk away directly after being fixed by your fire lizard. At this time, it is quite dangerous. The way to deal with it is to immediately put kudzu to slow down the night wolf at the end of tung oil tree fire. For a wildfire with a rigid body on, any control skill is immune, so it's better to run away as soon as you find that the opponent is in a rigid body state, and it's better to use acceleration as well. When the opponent's rigid body state disappears, it is the time for Lingyu to launch counterattack and end the battle.
Finally, let's summarize the key of feather to wildfire. These two points are not to be close to each other, but also to pay attention to each other's violent walk and rigid body. If you can prevent these two points, you can have the ability to PK each other.