When you enter the "mercenary world" game, you basically rely on the main task and the branch task to move forward slowly. But generally, after a little later, the main task and the branch task can't satisfy you at all, so at this time, you have to rely on the daily task to satisfy yourself The needs of all aspects in the play, here, I will introduce the daily task system in the game "mercenary world" to you players in my way.
Here, I will divide the tasks in the daily task system into four categories for players, namely, revenue, enemy breaking, battle and attack. Next, I will introduce these four categories in detail:
1. Revenue: This is the task for players to collect gold coins or various very important resources. In daily tasks, most tasks are able to meet these requirements.
2. Breaking the enemy: this kind of task requires players to fight against other countries, and then win the battle, they can get very rich rewards. This reward is basically equipment, reputation, qualification and other important and rare resources. I really like this kind of task, because I can not enjoy the pleasure of challenging other countries to upgrade, but also get very rich rewards.
3. Battle: this kind of task is to kill all kinds of monsters. If you successfully kill these monsters, you can get equipment reward, combat merit reward and your own qualification reward.
4. Attack: this kind of task is to attack players in other countries. If the challenge is upgraded, you can also get equipment reward, prestige reward and your own qualification reward.