If the game "turret is coming" is an automatic game, then you are wrong! Xiaobian has gained experience from looking at the great God very closely: "turret is coming" needs a lot of strategic operation. So next, I will have an in-depth experience of the operation of the mobile game "turret is coming". I find that there are many classic operations and strategies in this game.
1. Card Perspective
Do you remember the classic card view operation in dota. The classic card perspective operation, whether it's around the woods or standing on high ground, can launch a series of attacks on the enemy calmly. "Turret is coming" this game can also allow their own long-range hero to use the advantage of terrain to carry out a card perspective attack.
2. Team skill cohesion
In the classic dota game, the skills of the heroes have been upgraded into an art, and the game "turret is coming" has brought this art to the extreme.
3. Choose the right hero
Here comes the turret the heroes in this game all have their own personalities and strengths. However, if the game players send the omnipotent Knight when they want to output, or the bone bow and the spirit warrior when they want to AOE, it can only be said that the players have some problems in the choice of hero positioning. Because according to the needs in "the turret is coming", such "matching" is very unscientific. But this does not mean that these heroes such as bone bow are not powerful. They all have very strong single explosive ability. So these heroes have high output when they are playing boss or gathering fire in the arena.