Super teach you plant war zombie 2 pirate cannon war clearance strategy

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Category:Game Raiders
Guide:I believe that many players have complained about the cannons in the botany vs. zombie 2 pirate harbor. In particular, the difficulty coefficient of the third day of the cannons war has almost reached the sum of all branch lines. Why is it so difficu…

I believe that many players have complained about the cannons in the botany vs. zombie 2 pirate harbor. In particular, the difficulty coefficient of the third day of the cannons war has almost reached the sum of all branch lines. Why is it so difficult for the seemingly simple coconut cannons to hit the seagulls? The goal of the cannons to hit the seagulls on the third day is 60000, which is obviously twice the total of the previous two levels. However, no matter how difficult the level is, as long as you master the skills, you can easily pass the customs.

1. In this game, players will find that there is a specific word called "combo". Combo means how many seagulls are hit in a row. What players need to know is that when you fire coconut and cannon at the same time, the seagull zombies are actually combo. So when seagulls fly over, players only need to bombard them with a row of shells You can easily get 10 combos or even 20 combos.

2. The number of seagulls in the early stage of the game is relatively small, and when half of the seagulls are in stock, the next wave of seagulls will fly out from the other direction immediately. Therefore, it is suggested that players must fight a wave of seagulls, and then fight for cooling time for coconut cannons. In addition, when the number of seagull zombies increases in the later stage, players can choose to fight multiple zombies at one time. For example, the score of three three combos is 600 points, and the score of six combos is 1800 points, so they can wait until the big wave seagulls come to the cannon before shooting.

3. Due to the different plant properties of cannons and pea shooters, they need enough cooling time to launch the next wave. Therefore, it is suggested that players try to score high points at one time instead of low points several times separately.