In the stronghold war of King 3, although the players say they will experience a cruel duel, they will become the real dazzling king if they finally control the whole court. In the duel, the combat strength and own skills account for half, and it is difficult to improve the personal combat effectiveness in a short time, so I will share with you the combat skills.
We must remember the participation time of the stronghold war. It starts at 0:00 p.m. and ends at 21:45 p.m. on Mondays, Wednesdays and Fridays every week. In other words, you have three opportunities to participate in a week. Fortunately, the time span is relatively long, so you don't have to worry about remembering wrong. Players who have participated in the battle for fortress should be more experienced, but I will explain that the battle for stronghold will be more fierce.
You can choose the activity interface or enter through the Legion function to enter the stronghold war. You must register in advance before fighting. The registration of stronghold war is also principled. Each Legion is limited to 2 strongholds. You have to figure out which two to challenge. There is also the need to pay attention to the speed of registration, a stronghold can only accept three legions to participate in the war, late can not register.
From the point of view of the registration principle of stronghold war, it is very easy to have a 1-on-2 situation in a battle, so you should remember to make good relations with other legions before the battle, so that you can win at that time. A stronghold battle can be divided into defensive and attacking sides. One side is responsible for defending the stele, and the other side is responsible for attacking. Whoever achieves his goal within the prescribed time will win.
Base battle is a great test for the configuration of the Legion. If there are many experts in the Legion, the battle will be very easy. Also, members must remember to cooperate with the advantages of the three professions when they fight. Tacit understanding is the key to an orderly battle.