Xianjian chivalrous hand travel edition teaches you how to choose partners by attributes

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Guide:It's very important for players to choose the right partner in the hand game version of the legend of swordsman. However, novices always find the partner system of the hand game version of the legend of swordsman hard to figure out. In fact, to judge…

It's very important for players to choose the right partner in the hand game version of the legend of swordsman. However, novices always find the partner system of the hand game version of the legend of swordsman hard to figure out. In fact, to judge whether a partner is suitable for you, you only need to observe two points. One is the star level, which is easy to judge. On the other hand, there are some skills in attribute. Next, I will take Lei's partners as an example to analyze the attribute selection of partners.

Among the five attributes of partners, thunder has more group attack skills, wind has special Sabre mending skills and has defense reduction effect in damage output, and earth has better resistance performance, while the other three li departments have both damage resistance and attack, fire has more group attack and continuous blood loss effect, and water system focuses on assistance. Judging from the above, we should choose thunder, fire and wind for the pursuit of damage, and recommend martial arts and earth for defense. If we want to enhance the therapeutic effect, we should choose water system.

To analyze Lei's partners is not based on personal interests, because this kind of partner is really worth recommending. He has the highest attack damage in many attributes, and he can also cast many group attack skills, which can also play a great help for players' cultivation. The first choice of Lei's partners must be the five-star heavenly ghost emperor. As the best partner in the game, he has strong fighting ability.

Since there are so many types of partners in the game, the others are certainly not furnishings, and there are mutual restraining factors among them. First of all, water system partners control wind system, wind conquers fire, fire conquers earth, and then Earth conquers clay and water, so you can choose your own match according to the partner of the other side in the war.